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Study tips 98-374

What is the default setting for TargetElapsedTime in an XNA project that uses a fixed-step game loop?

Which data type is used to represent points to draw lines and other geometric figures?

What describes a shader?

What is needed for separate modular game components to work together without knowing that the other component exists?

which of the following to 3D vertices?

Which code segment will return true only if the point is located inside the rectangle?

Which XNA class contains skeletal animation data when a model file is loaded into memory?

Which code segment should you use to move the avatar of the player by 3 units to the South and 3 units to the West?

Which matrix sets the coordinates of a 3D model to default orientation?

Which matrix changes a model’s coordinates from camera space into clip space?

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