You develop a Windows Store app. The app is a memory game that displays a 6×6 grid of squares.
When the user taps or swipes a square, the square must flip over to display an image.
When testing the app, you find that swiping the tile does not cause it to flip over.
You need to ensure that the game responds correctly to user input.
Which event should you listen for?
A.
MSGestureChange
B.
pointerup
C.
pointermove
D.
pointerout