Which matrix is changed from one frame render to the next only when the position or orientation of the camera is changed?

Which matrix is changed from one frame render to the next only when the position or
orientation of the camera is changed?

Which matrix is changed from one frame render to the next only when the position or
orientation of the camera is changed?

A.
View

B.
Identity

C.
Translation

D.
Projection

Explanation:
http://msdn.microsoft.com/en-us/library/bb197901.aspx



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