The SpriteBatch class is part of the XNA Framework that:
A.
converts 3D models into 2D graphic image sources.
B.
enables a group of 2D bitmaps to be drawn.
C.
stores an animation from a series of bitmap images.
D.
creates multiple resolutions of a given sprite.
Explanation:
http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.graphics.spritebatch.aspx