The behavior or artificial intelligence (AI) of non-player characters (NPCs) is developed by using:

The behavior or artificial intelligence (AI) of non-player characters (NPCs) is developed by
using:

The behavior or artificial intelligence (AI) of non-player characters (NPCs) is developed by
using:

A.
Script programming.

B.
Rigging.

C.
UV mapping.

D.
Modeling software.



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