The behavior or artificial intelligence (AI) of non-player characters (NPCs) is developed by
using:
A.
Script programming.
B.
Rigging.
C.
UV mapping.
D.
Modeling software.
The behavior or artificial intelligence (AI) of non-player characters (NPCs) is developed by
using:
The behavior or artificial intelligence (AI) of non-player characters (NPCs) is developed by
using:
A.
Script programming.
B.
Rigging.
C.
UV mapping.
D.
Modeling software.