You create a game project that stores player information on a central server. The information
is accessed by using the Internet.
You must ensure that player information cannot be accessed by an unauthorized user.
You need to identify the most secure methods to send data to the server.
Which two methods should you use? (Choose two.)
A.
Send the information by using the HTTPS protocol.
B.
Embed the information in a universal resource locator (URL) as a query string and then
send the information by using the HTTP protocol.
C.
Embed the information as part of an HTML form post method and then send the
information by using an HTTP connection.
D.
Encrypt the information and then send it by using the HTTP protocol.
Explanation:
http://msdn.microsoft.com/en-us/library/ms524784(v=vs.90).aspx