Which programming component should you use?

You are designing a message box for a game’s graphical user interface (GUI).
You need to ensure that the message box meets the following requirements:
A rectangular background image
An area that displays a text message
An acknowledgement button
Which programming component should you use?

You are designing a message box for a game’s graphical user interface (GUI).
You need to ensure that the message box meets the following requirements:
A rectangular background image
An area that displays a text message
An acknowledgement button
Which programming component should you use?

A.
Sprite and font rendering

B.
Scene graph object culling

C.
Mesh transforms

D.
HLSL shader lighting

Explanation:
http://msdn.microsoft.com/en-us/library/bb447673.aspx



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