what is the key attribute of a directional light?

In
a Direct3D game, what is the key attribute of a directional light?

In
a Direct3D game, what is the key attribute of a directional light?

A.
Hue

B.
Conic volume

C.
Orientation

D.
Location

Explanation:
http://www.gamedev.net/topic/657911-getting-perspective-frustum-in-world-coordinates/



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