In
a Direct3D game, what is the key attribute of a directional light?
A.
Hue
B.
Conic volume
C.
Orientation
D.
Location
Explanation:
http://www.gamedev.net/topic/657911-getting-perspective-frustum-in-world-coordinates/
In
a Direct3D game, what is the key attribute of a directional light?
In
a Direct3D game, what is the key attribute of a directional light?
A.
Hue
B.
Conic volume
C.
Orientation
D.
Location
Explanation:
http://www.gamedev.net/topic/657911-getting-perspective-frustum-in-world-coordinates/