Which XNA method allows you to build a matrix to move scene geometry on one or more axes?

Which XNA method allows you to build a matrix to move scene geometry on one or more
axes?

Which XNA method allows you to build a matrix to move scene geometry on one or more
axes?

A.
Matrix.Determinant()

B.
Matrix.CreateLookAt()

C.
Matrix.Invert()

D.
Matrix.Createtranslation()

Explanation:
http://msdn.microsoft.com/enus/library/microsoft.xna.framework.matrix.createtranslation.aspx



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