What should you do?

You develop a game for mobile devices.
You must have the best graphics possible for each display resolution that the mobile devices
support.
What should you do?

You develop a game for mobile devices.
You must have the best graphics possible for each display resolution that the mobile devices
support.
What should you do?

A.
Create a single set of graphics based on the highest resolution screen and use this set of
graphics for all devices.

B.
Create a single set of the graphics that is based on the highest resolution screen and then
scale the graphics down for lower resolution screens.

C.
Create multiple sets of graphics and customize each set for every screen size and
resolution.

D.
Create the graphics based on the lowest resolution screen and then scale the graphics up
for higher resolution screens.

Explanation:
http://msdn.microsoft.com/enus/library/microsoft.xna.framework.graphicsdevicemanager.aspx



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