What are two drawbacks of implementing a link-state routing protocol? (Choose two.)
A.
the sequencing and acknowledgment of link-state packets
B.
the requirement for a hierarchical IP addressing scheme for optimal functionality
C.
the high volume of link-state advertisements in a converged network
D.
the high demand on router resources to run the link-state routing algorithm
E.
the large size of the topology table listing all advertised routes in the converged network
Explanation:
Link-state routing protocols typically require more memory, more CPU processing, and at times, more bandwidth than distance vector routing protocols. The memory requirements are because of the use of link-state databases and the creation of the SPF tree.
Link-state protocols can also require more CPU processing than distance vector routing protocols. The SPF algorithm requires more CPU time than distance vector algorithms
Link-state routing protocols such as OSPF and IS-IS use the concept of areas. Multiple areas create a hierarchical design to networks, allowing better route aggregation (summarisation) and the isolation of routing issues within an area. Multi-area OSPF is outwith the scope of this course and you will probably use only one area, most like called area 0.
Flooding of link-state packets can adversely affect the available bandwidth on a network. This should only occur during initial startup of routers, but it can also be an issue on unstable networks.
Hierarch – resource
Higher resource